Bulwark
There is no build menu — you draw your towers as blueprint lines, and ink is the only currency
Draw the play in chalk. Your five players run it exactly as drawn — including your mistakes.
You never touch a player. Between possessions everything stops and you chalk the play onto the board — a run here, an arrow to a teammate, a short tick to screen a defender — then hit GO and your five execute it exactly as drawn, mistakes included. A run that crosses a defender ends in a collision; a pass whose two anchor points are never both met never leaves the carrier's foot.
R replays the last play at 0.6x.Everything is drawn: slate, eraser arcs, half-rubbed ghosts of older diagrams, chalk with grain and dust.
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